Once Sargeras his lieutenant and successor Aggramar fell in battle against Sargeras only to be resurrected and enslaved. Now trusted to guard the world soul of Argus deep in the planet's core. The fight consists of roughly 2 phases. The phase in which you fight Aggramar and the phase in which you battle a slew of adds. The fight to me at least reminisced heavily to the Ragnaros 2.0 fight in the firelands. While Aggramar uses a set of abilities all which require careful positioning the fight boils down to add control. 2 types of add exist large ones that do increasing aoe damage and emit a 15 yard aura that will amplify, speed up and make all other adds cc immune if they are within its reach. And small adds that will simply run over towards sulfura...sorry Aggramar and then explode once they reach him debuffing the entire raid for 20 seconds. This means you have to ensure all adds will reach Aggramar with 20 second intervals to ensure the debuff doesn't stack and the explosion thus killing you. Being worried about the non scaling of these things in raids of late luckily we were only presented with 6 adds. Once we had our CC assignments down and managed to execute them properly we made good progress on the fight and eventually brought Aggramar down. Which leaves us with poor Argus.
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